SPECIALIZATION DEGREE IN 3D AND VIDEO GAMES

Boost your professional future with specialized training in 3D and Video Games, where you’ll develop your full creative potential in the field of synthetic imaging. This program is designed to transform you into a generalist 3D and Video Game technician, prepared to face the challenges of a constantly evolving industry.

A key specialization for those who want to excel in one of the most innovative sectors with the greatest international reach.

Dates

From October to June

Degree/strong>

Official title of No. 6 European(EQF)

Modality

Face-to-face

Campus

Barcelona / Madrid

Language

Spansih

Internships in companies

equivalent to 600 hours

Duration

4 años

Duration/strong>

by professionals in the sector

Take the professional leap into the digital sector!

According to the White Book of Animation, promoted by the Quirino Awards, the Ibero-American animation sector has maintained its production rate at 100% in recent years.

Animation has an excellent projection within the audiovisual world.

Do you want to dedicate yourself to what you’ve always wanted to do? At L’Idem, we offer comprehensive training in different specializations. The degree is dedicated to understanding the production chain and acquiring transversal artistic and technical training. Starting in the second year, students specialize in production areas based on their abilities and interests: 2D/3D Animation, 3D Generalist, Video Games or Art.

Through a practical methodology geared toward a professional environment, you will learn to create impactful visual content, master cutting-edge tools, and participate in projects. real ones that integrate general 3D and video game development.

PRACTICAL METHODOLOGY IN LIDEM

METHODOLOGY AND OBJECTIVES

We work in small classes to ensure personalized training for each student while fostering teamwork and creativity. We apply a dynamic methodology that prioritizes the practical application of acquired learning and teaches students to apply themselves with rigor and dedication.

1.

ACADEMIC EXCELLENCE

You’ll gain cross-disciplinary artistic and technical training in the world of 3D and video games, preparing you to successfully face any professional challenge.

2.

WORK GUIDANCE

96% of our graduates enter the workforce after studying 3D and video games with us, thanks to our strong industry connections.

3.

h3>CONNECTION WITH THE INDUSTRY

Renowned international studios collaborate with our school in updating our pedagogical project and recruiting our students.

4.

PRACTICAL TRAINING

Based on projects that replicate a real-life studio environment and foster teamwork, leadership skills, and creativity.

More than 25 years of training talent in animation

PROGRAM – Bachelor in 2D/3D Animation and Video Games

1ST COURSE

SUBJECTS

  • 3D Animation: Learn to use Autodesk Maya software efficiently and fluently. Create animations of small objects and bipedal characters.
  • 2D Animation: Acquire a solid technical foundation in 2D animation. Learn to use the Toon Boom Harmony software and create small animations.
  • Art Composition
  • Artistic Drawing: Acquisition of the basic foundations of artistic drawing, perspective, and anatomy.
  • Image Composition and Narrative
  • 3D Generalist 
  • Visual Culture
  • Digital Imaging
  • Character Design
  • 3D Sculpting

2ND COURSE

SUBJECTS – 3D PRE-SPECIALIZATION AND VIDEO GAMES

  • 3D Generalist
  • Artistic drawing
  • 3D Sculpting
  • Storyboard
  • Lighting and rendering
  • Animation culture
  • 3D post-production: Learn to use Adobe After Effects software to create effects and animations on audiovisual material in a professional manner.
  • Game art
  • VFX
  • Specialty project
  • Sculpture

3RD COURSE

SUBJECTS – 3D AND VIDEO GAMES SPECILIZATION

  • Pre-production TFG
  • Film production
  • 3D Generalist
  • Game art
  • Lighting and rendering: In-depth study of product lighting. Creation of images with diverse color ranges. Expression of emotions through light, both indoors and outdoors.
  • 3D Sculpting
  • Rigging: Introduction to prop rigging. Creation of rigging for characters. Creation of facial rigging for characters.
  • VFX: Deepening the creation of visual effects, such as fluids, clothing dynamics, and object collisions and fractures.
  • Showreel
  • Script
  • VR workshop
  • Tracking workshop with Nuke
  • Business internships

4TH COURSE

SUBJECTS – 3D SPECIALIZATION AND VIDEO GAMES

  • TFG
  • Film production
  • 3D Sculpting
  • Game art
  • VFX: Each student creates a personalized project that shows their specific skills in creating visual effects.
  • Showreel
  • Business internships

OUTPUTS PROFESSIONAL

3D Generalist Artist

Well-rounded professional who masters multiple areas of the 3D pipeline: modeling, surfacing, rigging, lighting, and rendering. Their profile is key in small studios or projects where versatility and technical autonomy are valued.

Lighting Artist

Adjusts the lighting of 3D environments, enhancing the atmosphere and improving the visual experience. It is responsible for creating the ambiance of the scene or level in a video game. It can work with real-time engines such as Unreal, Unity, or traditional rendering engines such as Arnold, vRay, or Renderman. It can also create images for catalogs or architectural visualization.

Surfacing artist

A professional responsible for giving 3D models their final visual appearance, that is, how they look in terms of materials, colors, textures, and surface properties (such as gloss, roughness, transparency, etc.).

Character artist

He is responsible for creating 3D characters, giving them visual form from concept to final delivery for film, video games, animation, or illustration. He can also create props, small environments to contextualize the character, and their lighting. 

Groom artist

A professional responsible for creating and controlling hair, fur, feathers, or fibers on digital characters and creatures within a 3D production.

3D Environment

Designs, creates, and textures the three-dimensional environments or sets in which animations are developed. Their work is essential for creating the visual world where characters and objects interact, whether in an animated film, a video game, or a virtual reality production. 

Rigging artist

He is responsible for building skeletons and control systems for 3D characters and objects. His work allows the models to be animated in any way the production requires, whether realistic, cartoonish, or stylized. 

Rendering artist

He is responsible for building skeletons and control systems for 3D characters and objects. His work allows the models to be animated in any way the production requires, whether realistic, cartoonish, or stylized. 

STUDENT PROJECTS

IMPACT PORTFOLIOS

Portfolios that open doors in the animation sector.

Discover the best digital animation projects: Showreels from our students specializing in 2D animation, 3D animation, concept art, and 3D, and video games.

TEACHERS OF 3D AND VIDEO GAMES

Stories real from students L’Idem

You’ve decided to study 3D animation and video games, but do you need more information?

Write to us!

 

Fill out this form and we will contact you to inform you about the enrollment process at L’Idem.

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Frequently Asked Questions (FAQs)

The L’Idem School team answers the most frequently asked questions about our 3D and Video Game Program. If you can’t find what you’re looking for, don’t hesitate to contact us, we’ll be happy to help you.

Who is this career aimed at?

This training is designed for:
• Students who have completed their Baccalaureate or a CFGS and wish to specialize as a technician in digital animation and video games.
• People passionate about video games, 3D animation and the design of interactive environments who seek to develop technical and artistic skills in a professional environment.

How long does the 3D animation and video game degree last?

The 3D and Video Games program lasts four years and follows a project-based teaching model, allowing students to work in environments similar to animation and video game studios.

In what language are classes taught?

The 3D animation career classes and video games are taught in Spanish.

What learning methodology is used?

Our methodology is based on:
Learn by doing: students work on real projects from day one.
• Teamwork: collaboration between artists, modelers and programmers is encouraged, replicating the workflow of video game studies.
Professional Teachers: The teaching team is formed by active experts in the 3D industry and video games.

What qualification do I get at the end of my degree?

Los estudiantes reciben Titulación oficial francesa: Certificación de nivel 6 del Marco Europeo de Cualificaciones (equivalente a un grado universitario español).

What are the professional outings if you study 3D animation and video games?

Los graduados en 3D Generalista y Videojuegos pueden desempeñarse en roles como:

  • 3D Generalist
  • Game Artist
  • Modelador 3D
  • Rigger
  • Lighting & Rendering Artist
  • FX Artist
  • Compositor digital

Si quieres conocer todas salidas profesionales, consúltalas aquí.

The 3D and video game career, include professional practices?

Yes, in the third and fourth year, students carry out practices in national and international video game and animation studies, thanks to the L’ Idem agreements with more than 1,000 companies in the sector.

Can I change campus during the race?

Yes, our students have the option of performing mobility between the Campus of Barcelona, ​​Madrid and France, according to their academic evolution and availability of places.

What are the admission requirements?

To access the 3D animation career and video games, these requirements must be met:

  • Having finished high school or a related CFGS.
  • Overcome the admission process, which includes:
    – Evaluation of the academic file.
    – Personal interview.
    – Presentation of a portfolio.