
Àlex Martínez García
Graduated in Fine Arts (specialization in Image) from the University of Barcelona, with technical training in VFX Matte Painting from CIFO L’Hospitalet. He is an official certified instructor by Unreal Engine (Unreal Authorized Instructor) and by Autodesk (Autodesk Certified Instructor in Maya and Arnold).
3D Artist and Technical Artist with 7 years of experience in the teaching field, combined with her professional work in the 3D production industry. His areas of expertise include the definition and optimization of workflows, texturing and shading under PBR standards, material library management, modeling, product rendering, hair creation with XGen, basic fluid simulations in Bifrost. Its main tools include Unreal Engine, Autodesk Maya, Arnold Render, NukeX, Adobe Substance 3D Painter, ZBrush, 3ds Max, V-Ray and Corona.

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